3d

Character Modelling in C4d

So.. I just started making "Lawrence" without having much of an idea what I was doing! Weird process for sure. Completely opposite to when I was creating Ava (my Maya character). Tricky, kinda stupid - but lots of fun!

Here are some screenshots showing the progress throughout and where I've gotten to. I'm loving him! Can't wait to be able to animate :) You can also see a sneaky pic of Errol Flynn in there being a hair model ;)

Building a Scene

I thought I'd set myself the challenge of making a 3d animated character in Cinema 4d. I've only tried it once before and that was in Maya but I'm hoping to transfer the skills I learnt during that experience over into skills in Cinema. 

I started by modelling the environment, little bits at a time, to get used to the modelling tools before starting on a character. I had an old Banker's lamp model that I'd created a year before when I was just messing around teaching myself cinema and I patched it up a little but still now I can see that it might have been better if I started again with it. It's soooo heavy. Way too many polygons :( Anyways, above are some of the elements I've modelled or adjusted for the scene.

Robert Abel - The 3d god of the 80s.

During a motion design course in our 1st year, we were asked to research a specific motion designer. 2 graphic designers and myself got the awesome Robert Abel. The creator of this gem:
http://www.youtube.com/watch?v=hl2lhtBIt2E
among other brilliant glowing pieces of 80s graphics. This is a hidden video on vimeo because I'm not particularly proud of it, but I learned so much from the experience, so I think it belongs here. I really enjoyed working with the textures and the colours and it's a fun song by 80s inspired Cut Copy.